A blackend-platinum damascus that has shimmering veins of light ever shifting down its blade. Once held, the blade would crackle with astral-blue lightning and was said to be forged from a fallen star. Lost to both time and memory. The name carved into the blade, is an ancient sylvan dialect and marks it as Asphodel's Fang, either named for the astral body or the realm of afterlife, no-one knows.
When you deal damage using this magic weapon, the target takes an extra 1d4 Radiant or 1d4 Lightning damage (you choose per hit). In addition, while you hold the weapon, you have Resistance to Necrotic damage.
Additionally, you may use a bonus action to "Stow" or "Release" the form. This will either revert the dagger to its Sword form, or transform from the sword to the Dagger form. Note:(Weapon starts in Dagger form when found)
The weapon sheds Dim Light for 5 feet, and the light shimmers slightly.
Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Resistance: Necrotic, Damage: Lightning, Damage: Radiant, Heavy, Two-Handed, Graze
Previous Versions
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