When you roll to hit and hit roll again and the second roll is how many bullets hit and each bullet deals 1d6 piercing and it has a flashlight
Combining a high rate of fire with rifle-grade ballistics, the Assault Rifle is a staple weapon for all modern militaries. Dozens of variants exist on this general design, but all share the traits of a flexible and formidable weapon.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Automatic. When you make an attack with this weapon, you can choose to make two attacks instead. These attacks are always made with Disadvantage, regardless of circumstance. You can’t replace these attacks. If this weapon has the Ammunition property, these attacks use twice the normal amount of ammunition.
Notes: Damage, Combat, Ammunition, Two-Handed, Reload, Firearm, Automatic
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