Wondrous Item, very rare (requires attunement by a Sorcerer)

This crystal is a solidified shard of the Astral Plane, swirling with silver mist. As an action, you can attach the shard to a Tiny object (such as a weapon or a piece of jewelry) or detach it. It falls off if your attunement to it ends. 

To attune to this crystal, the Sorcerer must take an hour to infuse the crystal with their own blood and magic. You can use the vial as a spellcasting focus for your spells while wearing or holding it, and you gain a +1 bonus to spell attack rolls and to the saving throw DCs of your sorcerer spells.

When you use a Metamagic option on a spell while you are holding or wearing the shard, immediately after casting the spell you can teleport to an unoccupied space you can see within 30 feet of you.

In addition, when you roll any Hit Dice to recover hit points while you are carrying the crystal, you can regain 5 sorcery points. This property of the vial can’t be used again until the next dawn.

Notes: Bonus: Sorcerer Spell Attacks, Bonus: Sorcerer Spell Save DC, Sorcerer

seilert

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