Wondrous Item, rare

The Antimagic Pulse Grenade (AMP grenade for short) creates a powerful burst of antimagic energy capable of disabling most magical effects.

As an action, a character can throw the grenade to a point up to 60 feet away. The grenade then detonates, creating a burst of antimagic in a 20 ft. Sphere centered on itself. Any ongoing spell of level 3 or lower in the Sphere ends. For each ongoing spell of level 4 or higher in the Sphere, roll a d10. If the number rolled equals or exceeds the spell's level, the spell ends.

Additionally, all magic items in the Sphere become nonmagical for 1 minute unless they are Legendary or Artifact rarity. Once the grenade is used, it loses its magic.

Notes: Negation, Consumable

Previous Versions

Name Date Modified Views Adds Version Actions
7/17/2026 4:05:28 PM
5
1
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Item Tags: Negation Consumable

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