Weapon (warhammer), legendary (requires attunement by a by a creature with a lawful alignment)

You gain a +3 bonus to Attack and Damage Rolls made with this Magic Weapon. When you hit a creature with a chaotic alignment, that creature takes an extra 2d10 psychic damage.

The first creature you hit on each turn must succeed on a DC20 Wisdom saving throw or be compelled to follow your next command. If the creature does not follow the command it suffers 3d10 psychic damage.

Proficiency with a Warhammer allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Push. If you hit a creature with this weapon, you can push the creature up to 10 feet straight away from yourself if it is Large or smaller.

Notes: Bonus: Magic, Damage: Psychic, by a creature with a lawful alignment, Versatile, Push

ZMuzzy95

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