Staff (quarterstaff), common

A sturdy wooden club with a bottleneck shape that is wider towards the top and has a disc-shaped pommel flat against the hilt. While primarily used in a sport it easily functions as a primary weapon. It may not knock your opponent out of the park, but it will probably knock them over.


Properties

Bludgeoning: Deals 1d6 Bludgeoning in one hand, or 1d8 in two.

Versatile

Light

Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Weapon Property: Light, Damage, Combat, Versatile, Topple

Item Tags: Damage Combat

Uskius

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