Weapon (scimitar), legendary (requires attunement by a One long rest meditating with the sword)

Sleepwell is a black scimitar speckled with silver spots on its blade. The handle is wrapped in black leather and in the pommel is a very dark amethyst crystal.

Damage: 3d4

When striking a target that is unaware of your presence (focused on another target, unconscious, asleep, etc.), Sleepwell deals triple damage to the target on a hit. The target makes a constitution save (DC 15) on a successful hit. On a failure, the target is knocked unconscious. On a successful save the target is not knocked unconscious.

Proficiency with a Scimitar allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.

Notes: Damage: Slashing, One long rest meditating with the sword, Finesse, Light, Nick

Vrak_the_Destroyer

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