A slim, ivory‑white pack embossed with shifting gold penmanship. The brand name Lucky Strikes appears in a curling script that rearranges itself when you’re not looking. The pack is worn as if well used.
When you open it, the cigarettes inside never look quite the same twice. Some are wrapped in shimmering paper, others in dull grey. A soft scent escapes the pack - something nostalgic you can’t quite place.
Legends claim Lucky Strikes were a boon from a trickster god who wanted mortals to “loosen up.” Others insist they were created by a chain‑smoking archmage who accidentally infused her tobacco stash with wild magic. Either way, the pack hums with unpredictable power.
Each cigarette burns for exactly one hour.
When you light a Lucky Strike, immediately roll 1d20. The result determines the effect for the entire duration.
1 - Catastrophic Misfire
The cigarette sparks violently as you inhale, coughing out embers like a tiny dragon. The smoke tastes like burnt copper.
- You take 2d6 fire damage.
2-4 - Clouded Judgment
A heavy, dull haze settles over your mind. Colours desaturate, sounds muffle.
- You have disadvantage on all ability checks and saving throws for the duration.
5-10 - Neutral Drift
The cigarette briefly gives you access to magic previously unknown to you.
Roll 1d4 to determine a minor effect:
- 1: grease - A slick sheen spreads from your boots.
- 2: fog cloud - Smoke thickens into a swirling mist.
- 3: bless - A warm glow pulses in your chest
- 4: aid - Your heart rate steadies with an uncanny ease.
11-19 - Lucky Lift
The smoke sharpens your senses. Colours brighten, sounds clarify, and your instincts feel supernaturally tuned.
- You gain advantage on all ability checks and saving throws for the duration.
20 - Perfect High
A euphoric surge of divine clarity floods your mind. The world seems to slow, every detail crisp and meaningful.
- You gain advantage on all ability checks and saving throws for the duration.
- You also gain advantage on your next d20 roll of any kind (attack, check, save
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