The Barbarian's whip in every other sense appears to be relativly normal. However, the unique handle is made of a sleek leather and studded with various subtle bumps. The small bumps located at the top of the handle can be pressed to perform the 2 actions mentioned below. Additionally, as a free action, the user can adjust the length of the whip for longer reach or vice versa by pressing the larger bump at the base of the handle.
You have a +1 bonus to attack and damage rolls made with this magic weapon. This especially long weapon can reach up to 15 feet away for a basic melee attack, to grab and pull items closer, or to attach to object and swing across a gap.
On a successful attack, you can attempt to wrap the whip around your foes and Restrain* the target with your strength (Athletics or Acrobatics) contested by the opponents strength (Athletics or Acrobatics).
After taking the attack action and restraining the target, you may use a bonus action and press one of the buttons to do one of two things:
1) Make the whip shorter to pull target closer to the user contested by strength (DC 12 + strength modifier)
2) Attempt a trip action to knock prone contested by strength (DC 12+strength modifier)
A creature that is restrained by this whip can try to break free by making a strength save (DC 12 + strength modifier).
* Restrained
- A restrained creature's speed becomes 0, and it can't benefit from any bonus to its speed.
- Attack rolls against the creature have advantage, and the creature's attack rolls have disadvantage.
- The creature has disadvantage on Dexterity saving throws.
Proficiency with a Whip allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Bonus: Magic, Damage, Control, Buff, Combat, Finesse, Reach, Slow
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