Prosthesis: In order to use this arm you must be missing an arm and or place it over your arm to consume it.
Curse of Binding: Once this is on it cannot be taken off unless broken the original creator.
God of the Forge: If not applicable already immunity to fire is applied to the user.
Cannon Charge: Once per round the user can create a ball of flame and hammer in the air that can be controlled within 30 ft of the user. (Bonus action to spawn, Action to attack with it)
Hammer/Fire: Melee Attack Roll: +11, reach 5 ft. Hit: (5d9) Bludgeoning damage. On hit an explosion emerges from the target from within the fireball dealing 3d10 fire damage on a failed CON saving throw DC: 22.
Notes: Immunity: Fire, Social
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