Armor (half plate), legendary (requires attunement by a fighter)

This half plate is fashioned from layered black cloth, dark red lacquered lamellar plates, and fittings of scorched gold. Despite its imposing appearance, the armor moves silently with its wearer, allowing the swift and graceful movements of a stalking predator.

MAGIC ARMOR

While wearing this armor, you gain a +2 bonus to AC.

SILENT LAMELLAE

This armor does not impose disadvantage on Dexterity (Stealth) checks.

FLAME BOLT

While wearing this armor, you can cast the fire bolt cantrip from it at will. Dexterity is your spellcasting ability for this spell. Your spell attack modifier equals your proficiency bonus + your Dexterity modifier. The spell's damage increases according to your total character level, as normal for a cantrip.

FIRE SHIELD

The armor has 1 charge. While wearing it, you can use an action and expend 1 charge to cast fire shield on yourself at 4th level. When you cast the spell, you choose either a warm shield or a chill shield as normal. The spell requires no spell slot or components.

The armor regains its expended charge when you finish a long rest.

Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.

Notes: Bonus: Armor Class, Stealth Disadvantage: Remove, fighter, Damage, Buff, Combat, Stealth Disadvantage

Item Tags: Damage Buff Combat

Mikesz116

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