Basburassbus, god of Revels and Indulgence, has given the secret to a pungent brew of herbs, imbued with secret rituals and the god's blessing by his faithful, this pouch of aromatic materials smells of strong spirits, acrid but heady and heavy of Oak. When consumed by burning and inhaling the fumes, the user gains the following for 2 hours
The Character is filled with boundless energy and self confidence
Immunity to Exhaustion effects and Fear, Terror. Any current levels of Exhaustion are ignored during the effect.
Advantage on Charisma and Constitution Saving throws
The potent mix does not however come without drawbacks
The character must make a Wisdom save to restrain themselves from moving toward a declared objective or Confrontation. This save is at disadvantage if the confrontation is provoked or if the character is told that they would have any result other than success for attempting the action.
At the end of the 2 hours the Character must make a Charisma save (10), without advantage, or immediately suffer 1 levels of Exhaustion and treat any obstacle and enemy as if they had caused the character to be Afraid, for the next 2 hours. During this time the character cannot gain any benefits from a short rest and cannot attempt a Long rest. On a roll of a Natural 1 the effects of the brew's end also compels the character, unless a Wisdom (10) with Disadvantage is succeeded, to cease whatever they are doing and return to where they last acquired the brew.
Each successive use of the brew increases the end of effect save DC's by 1, permanently, until they reach of max DC of 17.
In a pinch the Brew can be consumed, instead of inhaled, to gain the effects immediately. Doing so is unpleasant to say the least, and forces the end of effect Save to be taken with Disadvantage
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