Weapon (maul), uncommon (requires attunement)

This weapon or piece of ammunition is made of adamantine, one of the hardest substances in existence and was enchanted moments after its forging. You have a +2 bonus to attack and damage rolls made with this magic weapon. In addition, whenever this weapon or piece of ammunition hits an object, the hit is a Critical Hit.

Whenever you finish a long rest, you may choose a spell you know with a level less than or equal to your proficiency bonus and is prepared to imbue into the weapon. While this weapon is imbued with a spell, you may cast that spell at the level you imbued it at. Once you use this feature, you cannot use it again for the next minute.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Heavy, Two-Handed, Topple

TyniBrian

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