Bone Chilling. Once a creature is hit with this weapon, it can't regain hit points until the start of your next turn.
Soul Slicer. When you make a melee attack with this weapon and reduce an enemy creature to 0 HP, you can apply any remaining damage to another enemy creature within your melee range, if the original attack would have hit the AC of the second target. If this remaining damage reduces the enemy to 0 hp, you can apply any remaining damage to another enemy creature within your melee range the same way, and so on, until you run out of remaining damage of your attack, the enemy creature isn't reduced to 0 hp, or there are no remaining enemies within melee range.
Proficiency with a Glaive allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.
Notes: Heavy, Reach, Two-Handed, Graze
Comments