Armor (shield), rare (requires attunement)

This shield is retractable and has two modes: passive and active. 

When the shield is in its passive mode, it is a small shield strapped to the wrist and forearm, offering no mechanical benefits. You can use a Bonus Action to activate the shield into its active mode.

When the shield is in its active mode, a shimmering barrier of energy extrudes from the shield to protect you, resembling a tower shield. This barrier is transparent. You can use an action to retract the barrier if the barrier is not set down.

  • This barrier gives you +3 to Armor Class, and three-quarters cover from ranged attacks when the barrier is attached to your shield.
  • If you use an action, you can set down the barrier on an adjacent square to you, facing a direction of your choice. The barrier is then detached from you, becoming an uncarried object on the battlefield. 
    • The barrier is 18 inches thick, 5 feet long, and 3 feet tall. A Medium creature that hunkers behind the barrier has half cover from ranged attacks, and a Small creature that hunkers behind it has three-quarters cover from ranged attacks. A prone creature has full cover behind the barrier. This benefit applies only as long as the enemies do not flank you.
    • You can use a bonus action to anchor the barrier to your shield again when you are within 5 feet of the set-down barrier.

The barrier has an AC of 18 and 60 hit points. When an attack that misses you meets or surpasses the AC threshold of the barrier, or the barrier is targeted when it is set down - and the attack meets or surpasses the AC threshold, the barrier takes damage. Reducing the barrier to 0 hit points causes it to shatter, forcing the shield back into passive mode. The barrier is regenerated at the end of your next long rest.

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: Bonus: Armor Class, Combat, Warding

Item Tags: Combat Warding

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