Trapped Spell: When you complete a long rest you can store one spell you know in this weapon. You can as an bonus action release this spell from the staff. You do not need to expend a spell slot, and you ignore any verbal or somatic components.
Proficiency with a Quarterstaff allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.
Notes: Scrying, Detection, Versatile, Topple
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