Wondrous Item, legendary (requires attunement)

This elegant dual-chambered glass alembic is wrought from crystal-clear glass and chased with living gold filigree in the shapes of twining herbs, twin serpents, and faint illusory runes. One bulb holds a swirling silver-white mist that never settles; the other contains a softly luminous golden-green elixir of concentrated herbs and alchemical reagents. A slender serpentine tube joins the two chambers, and the entire vessel sits upon a small tripod of polished darkwood inlaid with mother-of-pearl.

While you are attuned to the alembic you gain the following benefits:

  • Master of the Craft. You can use the Alembic of the Living Twin as both alchemist’s supplies and a herbalism kit. You have expertise with these tools (your proficiency bonus is doubled for any ability check you make that uses them).

  • Create the Living Twin. As an action, you can cast the simulacrum spell from the alembic. When you cast the spell in this way:

    • There is no restriction on the creature type of the target (the spell may duplicate any creature, not only beasts or humanoids).
    • You require no material components.

    Once you use this property, you cannot do so again until the next dawn.

  • Restore the Twin. You can use the alembic to repair any simulacrum you have created. The alembic functions as a complete alchemical laboratory for this purpose. Repairing the simulacrum requires 1 hour of work with the alembic; the normal cost in rare herbs and minerals is halved.

Notes: Proficiency: Alchemist's Supplies, Proficiency: Herbalism Kit, Expertise: Alchemist's Supplies, Expertise: Herbalism Kit, Creation, Utility

Item Tags: Creation Utility

Bigbossduckman

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