Weapon (staff), artifact

A staff forged from an amalgum of gold and adamantine inset with saphires and uses his own blood as the catalyst for it's creation.

 

__**Free but Chaotic**__

**Shape change**
You can freely will the staff into any shape you desire with only a few caveats:
• The staff remains the same overall mass. So if you compress it down it is just as heavy, and if you expand it it is more brittle and thin.
• The staff can only become as small as a pen and as large as an elephant.
• The staff must still be one solid shape, no matter the size.

**Mind of its own**
The staff has a quasi-will and will sometimes use its own features all on its own without any input from the user.

**Chaotic Focus**
The wielder of this staff channels the concept of chaos itself to strengthen all spells cast. Multipy the number of damage/healing dice rolled for any spell by 2, (and increase the size of any dice rolled (d4>d6>d8>etc.(Cannot be higher than a d20)). Additionally for any spell that requires an enemy to make a save, add 10 to your spell save DC. For example, if you cast fireball at 3rd level you would roll 16d8 and the DEX save would be 10 higher than what your sheet says

**Untamed arcane potential**
The Staff is such a magnificent work of art that you do not need any materials to cast any spells. GP requirements be damned

**Spell eater**
When hit with any offensive magic reduce the damage by 1d10-1 and regain a spell slot equal to or less than the damage prevented.

Proficiency with a Staff allows you to add your proficiency bonus to the attack roll for any attack you make with it.

Notes: Versatile

rileywarren202

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