Wand, common

Shipped in record time straight from ACME headquarters is the latest is magical weaponry, The ACME Staff Of Fireball. A devastating weapon made by the genius inventors from ACME's project Sisphyus, The Staff Of Fireball guarantees elimination of any and all foes. 
Note: The ACME corporation is not responsible for any damage inflicted onto the user.

Pulled out of a small shipping box sent from ACME is what appears to be a normal looking toy wand that would be given to a child for play. It is not made from wood but instead plastic with it merely being painted to look wooden.
On the handle of the wand is written "Staff Of Fireball" on one side and on the other "ACME" both in red lettering.

The wand has 7 charges. While holding it, you can use an action to expend 1 of its charges and create a harmless burst of multicolored light at a point you can see up to 60 feet away. The burst of light is accompanied by a crackling noise that can be heard up to 300 feet away. The light is as bright as a torch flame but lasts only a second.

The wand regains 1d8 -1 expended charges daily at dawn. If you expend the wand's last charge, roll a d20. On a 1 a 9th level fireball spell is cast centered on the user, this will also trigger if the wand is broken. The Fireball cannot kill anyone but will leave them covered is ash. If someone tries to trigger the Fireball on purpose, nothing will happen. The Fireball cannot be counterspelled.

If the wand is used to attack someone the cantrip Firebolt is cast.

Notes: Damage, Social, Combat

Item Tags: Damage Social Combat

kinglod

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