Weapon (maul), rare (requires attunement by a Requires a creature of STR 17+ or Ice Clan Heritage)
A massive warhammer with a head carved from solid glacial stone, shot through with veins of magical ice. Its crushing blows can topple foes and turn the ground to treacherous ice.
 
  • On a hit, the target must succeed on a DC 14 Strength saving throw or be knocked prone. On a critical hit, the ground within 10 feet becomes difficult terrain (ice and rubble) until the start of the brute’s next turn.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Damage: Bludgeoning, Damage: Cold, Value: 11,000 gp, Requires a creature of STR 17+ or Ice Clan Heritage, Heavy, Two-Handed, Topple

Bardock_The_Bear