Armor (shield), rare (requires attunement)
Adamantine shield of projectile absorption
40HP
While worn on your back, any enemy who sneak attacks you has disadvantage to hit While held in hand,
any projectile within 10 feet is attracted to the shield and the shield takes the damage instead. When the shield drops to 0 HP roll 1d20. Anything over 15 and the shield shrinks to a minute size and becomes inactive (but can be fixed) anything under 15 and it shatters.
Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.
Notes: Combat, Warding
Comments