Weapon (greataxe), legendary (requires attunement)

You gain a +3 bonus to attack rolls and damage rolls made with this magic weapon. You may add your proficiency bonus to damage rolls made with this weapon.

Curse. This weapon is cursed, and becoming attuned to it extends the curse to you. As long as you remain cursed, you are unwilling to part with the weapon, keeping it within reach at all times. You also have Disadvantage on attack rolls with weapons other than this one.

Whenever a creature is reduced to 0 hit points by the creature attuned to this weapon, they must make a DC 8 dexterity or Constitution saving throw or be decapitated, becoming unable to be revived by a spell of a lower level than 7. 

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Damage: Force, Combat, Cursed, Heavy, Two-Handed, Cleave

Item Tags: Combat Cursed

Evauge

Comments

Posts Quoted:
Reply
Clear All Quotes