Armor (shield), legendary (requires attunement by a requires attunement by a Life Domain cleric devoted to Allhammer)
Forged in the molten heart of Karag Dum's Sacred Forge, Allhammer's Radiant Aegis bears the sigil of a warhammer entwined with living vines.
When raised, it bathes its wielder in a soft, life-affirming glow that soothes the injured and bolsters the faithful.
Only those who have proven their devotion—by healing the wounded beneath the Dwarven halls and reforging a broken hammer in Allhammer's name—can master its power.


While attuned this shield grants the following features:
  • Radiant Sentinel
    When an enemy targets an ally within 10 feet of you with an attack, you can use your reaction to interpose the Aegis. The attack is redirected at you with disadvantage. If it still hits, you take radiant damage equal to half the damage dealt.
  • Hammer's Anvil
    At the end of a long rest select 1 ally other than yourself to become your "Anvil", When you target your "Anvil" with a healing spell of 1st level or higher, treat all rolled dice as the maximum result.
  • Celestial Bulwark (1/long rest)
    As an action, the shield erupts in golden light. Until the end of your next turn, you and allies within 10 feet of you gain resistance to all damage. Additionally, whenever a creature in that aura regains hit points, it regains extra hit points equal to your Wisdom modifier.
     
     
 

Shields require the Utilize action to Don or Doff. You gain the Armor Class benefit of a Shield only if you have training with it.

Notes: requires attunement by a Life Domain cleric devoted to Allhammer

froobz

Comments

Posts Quoted:
Reply
Clear All Quotes