Wondrous Item, unknown rarity

This stuffed animal is special as its not just for comfort when sleeping at night, but when music plays by its owner it comes to life and does whatever its told, to its limits. 
The bard must wear a pendant around their neck, and the chosen stuffed animal must have one inside its stuffing as well.
During any musical performance by the bard (singing, or instrument) the stuffed toy may roam up to 60 feet. This effect will last as long as nothing disrupts the audio being heard. 
The bard can have the stuffed animal do things such as dance, be a look out, or even pickpocket a distracted patron in a tavern. This can be discussed with your DM on limits of what's available for a stuffed toy to do. 

The magical effect of the stuffed animal ends if:
- the toy is damaged more than 50% of its figure
- the pendent(s) are destroyed
- the bard goes unconscious or dies
- the music stops playing or out of range

The stuffed animal is sized tiny or small with a AC 16, 10 HP. When animated it has a strength of 4, and Dex of 10

An animated object is a construct with AC, hit points, attacks, Strength, and Dexterity determine by its size. Its Constitution is 10 and its Intelligence and Wisdom are 3, and its Charisma is 1. Its speed is 30 feet. If the object is securely attached to a surface or larger object, such as a chain bolted to a wall, its speed is 0. It has blindsight with a radius of 30 feet and is blind beyond that distance. When the animated object drops to 0 hit points, it reverts to its original object form, and any remaining damage carries over to its original object form.

Notes: Utility, Warding

Item Tags: Utility Warding

TheJesterFairy