This item appears as a full arm of dull grey metal. Once attuned, it fuses to the user's body and responds as a normal limb would.
Beyond its use as a prosthetic limb, this item also grants its wielder a number of abilities;
- The wielder may detach the arm and control it from afar, granting them additional reach with a one-handed weapon of up to 10ft.
- Once per long rest, the arm will defend the wielder as if they had cast shield. However, the user's next attack is made at disadvantage, as the arm recovers from the blow.
- The arm can be used as a weapon itself. Attacks are considered unarmed (the wielder is automatically considered proficient), and deals 1d6 bludgeoning damage.
If the limb is targeted by a dispel magic, or enters an anti magic area, it ceases to grant these extra abilities, and functions as a normal limb.
Notes: by a creature with psionic abilities
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