Armor (half plate), very rare (requires attunement)
This armor is covered in strange, shifting runes that often twist and contort themselves into horrifying images during combat. When wearing this armor you gain the following benefits:
- You have a +2 bonus to AC when wearing this armor.
- You have advantage on saving throws made to resist gaining levels of Dread.
- When a creature uses a spell, ability, or item that forces you to make a saving throw to resist gaining a level of Dread, that creature must also make the same saving throw or also gain a level of Dread provided it can gain Dread.
- You have disadvantage on all Persuasion (charisma) checks while in combat.
Curse: This item is cursed. Anyone attuned to it will be slowly hunted by a powerful cult seeking to claim the armor for themselves. These details are left up to the DM’s discretion.
Half plate consists of shaped metal plates that cover most of the wearer's body. It does not include leg protection beyond simple greaves that are attached with leather straps.
Notes: Bonus: Armor Class, Stealth Disadvantage
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