Wondrous Item, legendary (requires attunement)
Sensorium Stone
Wondrous item, legendary (requires attunement)
A smooth, heavy crystal orb pulsing with a faint glow. It traps a dense fog of memories captured by the Society of Sensation. These stones allow you to completely relive a concentrated rush of another creature's lifetime of experience and training, but the process can affect a character’s psyche.
When you complete the attunement process, you instantly absorb its recorded memories, advancing to the next character level (or gaining an Epic Boon Feat if at level 20). Subsequent uses of this benefit in the same Tier of play have no effect.
Upon gaining the level, your attunement ends, the stone becomes dim—turning into a normal sensory stone—and the psychic stress knocks you Unconscious (unable to be shaken or damaged awake). You must make a DC 16 Wisdom saving throw, remaining unconscious for 1 minute on a success, or 1d6 minutes on a failure (repeating the save at the end of each turn to wake up early). When you wake up, you remember your abilities but completely forget the other party members and everything that happened right before using the stone. Treat this amnesia as a Mental Stress effect.

Notes: Utility

Item Tags: Utility

Alpizarai

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