Weapon (greataxe), legendary (requires attunement by a Person by the name of Zoltan)

An impressive axe forged by the legendary artisan Zoltan.

Armor Breaker: When the wielder attacks with the axe, the attack will ignore all AC except the base AC of the target.

Critical Ratio: The wielder's Critical hits gain 2d6 radiant damage and the chances of getting Critical hits increases, with 19s counting as Critical rolls.

Tactical Movement: The wielder's gains 125ft of Walking Speed and gain advantage on Stealth Checks.

Proficiency with a Greataxe allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Cleave. If you hit a creature with a melee attack roll using this weapon, you can make a melee attack roll with the weapon against a second creature within 5 feet of the first that is also within your reach. On a hit, the second creature takes the weapon’s damage, but don’t add your ability modifier to that damage unless that modifier is negative. You can make this extra attack only once per turn.

Notes: Damage: Radiant, Advantage: Stealth, Set: Speed (Swimming), Ignore: Unarmored Dex AC Bonus, Person by the name of Zoltan, Damage, Buff, Movement, Utility, Combat, enchantment, Heavy, Two-Handed, Cleave

Item Tags: Damage Buff Movement Utility Combat enchantment

HamishVsHorrificator

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