Weapon (crossbow, light), uncommon

You have a +1 bonus to attack and damage rolls made with this piece of magic ammunition. Once it hits a target, the ammunition is no longer magical. On a hit, the target makes a DC 15 CON save. On a fail, the target takes 1d6 Poison damage and has the poisoned condition until the end of their next turn. On a success they only take the damage.

Proficiency with a Light Crossbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Bonus: Magic, Damage: Poison, Poisoned, Damage, Ammunition, Loading, Range, Two-Handed, Slow

Item Tags: Damage

Darkwin_Shadow_Claw

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