Weapon (longsword), very rare (requires attunement)

This bizarre weapon is crafted from the bones of an ancient, prehistoric creature, each section carved and reinforced until it forms a series of interlocking bone segments. When dormant, it appears to be a massive, single-edged bastard sword with an unusually segmented blade.

With a command word, the weapon transforms. The blade separates into dozens of razor-sharp bone segments connected by magically reinforced links, becoming a long, flexible chain whip. With another command word, the segments instantly lock back together, reforming the bastard sword.

You gain a +2 to your attack and damage rolls made with this magic weapon

Ancient Bone

The weapon’s prehistoric bones have been magically preserved and hardened to extraordinary strength. The weapon cannot be damaged by ordinary environmental conditions, and its bone segments never become dull, brittle, or weakened by age.

Transforming Weapon

You can speak the weapon’s command word as a Bonus Action to transform it from one form into the other.

The transformation is instantaneous.

When changing into Chain Whip Form, the blade separates with a loud series of clicking cracks as the bone segments unfold into one flexible chain. When changing back into Bastard Sword Form, the segments violently snap together, reforming the solid blade.

Chain Whip Combat

While in Chain Whip Form, you can attack creatures within 10 feet of you. The weapon’s flexible blade can wrap around obstacles and strike around the sides of creatures, although it can’t pass through solid objects.

 

Sap and Slow Mastery

The weapon retains the Mastery property associated with its current form.

Bastard Sword Form — Sap: When you hit a creature with the weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Chain Whip Form — Slow: When you hit a creature and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn.

Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.

Notes: Bonus: Melee Weapon Attacks, Damage: Melee Weapon Attacks, Versatile, Sap

Orsamannen

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