This bag has an interior space considerably larger than its outside dimensions, which is equivalent to that of a large backpack. It has the typical lashings, straps, hooks, loops, and pouches you would find on any finely crafted mundane backpack. The bag can hold any amount of weight and accepts items of any volume of items as long as they would fit into the openings of its various compartments. The bag's external dimensions are roughly 2 feet tall, 2 feet wide, and 1 foot deep. The bag weighs 15 pounds on its own, regardless of its contents and decreases the apparent weight of objects within by a factor of 10. The main compartment's opening is 2 square feet and can accept items up to 10 times larger than the opening, this main compartment can accept any number of items. It has also has 4 small pouches and 2 medium pouches. The small pouches have opening large enough to accept a potion or similar sized item can can each hold 10 of such items. The medium size pouches have 1 foot square openings and can each hold 10 items that fit through such an opening. Items contained within the small compartments can be retrieved as an incidental once on your turn, items contained within the medium pouches can be retrieved as a bonus action, and items contained within the main compartment can be retrieved as an action no matter the size of the item once it is withdrawn.
The lashings, hooks, and loops accept only one item each which shrink items attached to a size that would fit on the backpack reasonably without getting in the way. While there are only 4 of each (for a total of 12 attachment points) they convert to the required attachment type based on the item intended to be attached. Items on any of these points can be retrieved as an incidental as part of the action to use the item, the user may command any number of items that were attached to these points to return to the backpack as an action as long as the items have not been detached for more than 24 hours, these attachment points only function this way if the user is attuned otherwise they are simply fine attachment points that will accept any relevant items and allow them to be retrieved as an incidental once per turn. Items attuned to others cannot be recalled by the recall function. While attuned the user may choose to lock the backpack, preventing other creatures from removing items from it.
The Backpack of Infinite Storage must be attuned for the user to benefit from the apparent weight reduction and increased attachment point functionality, while unattuned it still can store any item that fits however said items must fit through the natural openings and have a 50% chance of requiring an extra action to retrieve if more items than could reasonably fit in a non-extradimensional space of the same dimensions. While attuned the wearer may elect to disable part or all of the apparent weight reduction function. While attuned the wearer may count any stored item that they are attuned to as not attuned as long as it is stored effectively increasing their attunement limit though they are still only able to benefit from the backpack plus 2 other items. (essentially attuned items that are stored lose their attuned functionality without becoming unattuned allowing for quick swapping of attuned effects)
If the bag or pouch is turned inside out, its contents spill forth, unharmed, but the bag must be put right before it can be used again. Breathing creatures inside the bag can survive up to a number of minutes equal to 10 divided by the number of creatures (minimum 1 minute), after which time they begin to suffocate unless the bag is left open in which case they will merely fall unconscious.
Placing a Backpack of Infinite Storage inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can’t be reopened. HOWEVER placing said extradimensional storage items inside a Backpack of Infinite Storage does not cause this reaction, instead the Backpack of Infinite Storage consumes the opposing extradimensional storage item and increases its weight by an amount equal to that of the item consumed and increases its apparent weight reduction factor by 1. Any items contained within the consumed item are shunted into a nearby unoccupied space.
The item is cursed and while it can be removed it will teleport and auto-equip to the wearer after 23 hours 59 minutes and 54 seconds of time left unattended by the user and even while removed the weight of the bag remains on the user. The user may willingly activate this function early as an action or may simply put the backpack back on, if the backpack auto-equip function activates the apparent wight reduction is negated until the user completes a long rest. This curse can be removed via remove curse which allows the user to decide to unattune during the next short rest. Alternatively by preventing the auto-equip teleport would break free of the curse as it happens on the very last 6 second interval before natural unattunement. would occur.
Notes: creature with at least one attunement slot available during a short or long rest., Utility, Container, Cursed
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