Weapon (club), common

Type: Ranged / Blunt
Rarity: Common Office Supply
Damage: [roll]1d4+1[/roll] piercing when fired; [roll]1d4[/roll] blunt when swung
Range: 15 feet
Capacity: 20 staples
Reload: One action
Durability: 30/30

A heavy steel stapler liberated from a service department desk. The System has modified it to fire staples with enough force to penetrate skin. The manufacturer’s warranty remains impressively unhelpful.

SPECIAL ABILITY — ATTACHED FOR YOUR CONVENIENCE
Spend 3 staples to pin a target’s clothing or loose hide to an adjacent surface, preventing movement for one turn. Requires a successful hit. The target can still attack.

PASSIVE — PERCUSSIVE MAINTENANCE
Your first melee hit after emptying the stapler deals +2 blunt damage. Administrative frustration finally has a measurable benefit.

SYSTEM NOTE:
You wanted a starter weapon. This starts problems. Try to keep up.

Proficiency with a Club allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.

Notes: Light, Slow

Previous Versions

Name Date Modified Views Adds Version Actions
10/26/2026 3:50:44 PM
4
0
1
Coming Soon
NazgulDigHole

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