Fey Resonance
Whenever you teleport using a spell, class feature, racial trait, or another magic item, you can expend 1 charge and choose one of the following effects, Or expend an additional charge for the boosted effect .Once you choose whether the magic erupts from the space you left or the space you arrive in.
If an effect requires a saving throw, the DC equals 11 + your proficiency bonus.
1 - Autumn: One creature of your choice within 5 feet of the chosen space must succeed on a Wisdom saving throw or be frightened of you until the end of your next turn.
—Autumn+— On your first action after using this effect you may treat the creature as if it has the paralyzed condition.
2 - Winter: Each creature of your choice within 5 feet of the chosen space takes cold damage equal to two times your character level.
—Winter+— The creatures speed drops to 0
3 - Spring: One creatures of your choice within 10 feet of the chosen space must succeed on a Wisdom saving throw or be charmed by you for 1 minute, or until you or your companions deal any damage to them.
—Spring+— The Creature on its first turn after the effect is in effect must target one of its allies on the field or take 1d10 psychic damage without ending the charmed condition
4 - Summer: Each creature of your choice within 5 feet of the chosen space takes fire damage equal to two times your character level.
—Summer+— The creature has the burned condition until it uses an action to put out the flames
Notes: Charges This item has 5 charges. It regains 1d5 +1 expended charges after a long rest.
Previous Versions
| Name | Date Modified | Views | Adds | Version | Actions |
|---|---|---|---|---|---|
|
11/4/2026 9:25:39 AM
|
19
|
1
|
--
|
Coming Soon
|
Comments