Weapon (maul), artifact (requires attunement)

"This Hammer is adorned with runes representing Order, Destruction and Balance. It's handle is topped with a series of gears that wrap around the pole up the weapon."

You gain a +1 bonus to attack and damage rolls made with this magic weapon. The bonus increases to +3 when you use the weapon to attack a construct. 

When you hit a construct or metallic object with mechanisms, it takes an additional 1d8 Force damage.

When you roll a 20 on an attack roll made with this weapon, the target takes an extra 1d12 slashing damage, or 2d12 slashing damage if it's a construct. If a construct has 25 hit points or fewer after taking this damage, it is destroyed.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Stone Shape - 1 | Heat Metal - 2 | Dispel Magic - 3 | Shatter - 4, Damage, Combat, Bane, Heavy, Two-Handed, Topple

Previous Versions

Name Date Modified Views Adds Version Actions
8/27/2019 12:58:08 PM
14
0
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Coming Soon
10/7/2019 1:51:42 AM
20
1
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Coming Soon
3/9/2020 3:25:32 PM
49
1
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Coming Soon

Item Tags: Damage Combat Bane

PaulPer

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