As a Bonus action while carrying this weapon, you can transform it into a stick or back into its weapon form. While in stick form, it can’t be used to make attacks.
If the weapon lacks ammunition, it automatically creates its own magic ammunition when you make a ranged attack roll with it. The ammunition vanishes the instant after it hits or misses a target.
You gain a +5 bonus to attack and damage rolls made with this magic weapon.
Combining a high rate of fire with rifle-grade ballistics, the Assault Rifle is a staple weapon for all modern militaries. Dozens of variants exist on this general design, but all share the traits of a flexible and formidable weapon.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Automatic. When you make an attack with this weapon, you can choose to make two attacks instead. These attacks are always made with Disadvantage, regardless of circumstance. You can’t replace these attacks. If this weapon has the Ammunition property, these attacks use twice the normal amount of ammunition.
Notes: Bonus: Magic, Weapon Mastery: Automatic (Assault Rifle), a level 20 character, Ammunition, Two-Handed, Reload, Firearm, Automatic
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