Wondrous Item, rare (requires attunement by a by a Blood Hunter, only when a fang is attached to the amulet)

This amulets main charm contains Counterspell which can be cast at will to negate Remove Curse when aimed at the wearer.  It also has 1d4 + 2 magical beads in the shape of fangs that line the entire necklace.

The Gm decides the type of each fang on the necklace or determines it randomly.  A necklace can have more than one fang of the same type.  To use one, you must be wearing the amulet.  Each fang contains a spell that you can cast from it as a bonus action (using your spell save dc if a save is necessary).  Once a magical fang's spell is cast, that fang's magic can't be used again until the next dawn.

d20 Bead of... Spell
1-6 Cursing Bane
7-12 Curing Cure wounds (2nd level) or darkvision
13-16 Infliction Bestow curse (5th level)
17-18 Favor Pass without Trace
19 Safe Haven Guards and wards
20 Wind walking Wind walk

Notes: by a Blood Hunter, only when a fang is attached to the amulet, Healing, Control, Buff, Debuff, Movement, Exploration, Warding, Jewelry

Item Tags: Healing Control Buff Debuff Movement Exploration Warding Jewelry

RomeyRome

Comments

Posts Quoted:
Reply
Clear All Quotes