Wondrous Item, uncommon (requires attunement by a Artificer)

The Bag Of Tinkering is a regular looking bag about the size of a bag of holding, however it does not contain the infinite storage property. It contains 3 little trinkets roughly about the size of a baseball (although it will not always be a ball shape), when you reach your hand into the bag you can pull out one of these trinkets and throw it with a range of 40/80 feet when you do so, roll on the table for the trinkets outcome, when it lands the resulting effect takes place. The bag has a maximum of 3 trinkets in it at one time once all 3 trinkets have been used the bag makes 3 more, it can do this 3 times a day (a maximum of 9 trinkets day) once all trinkets have been used it becomes a regular bag containing loose bits of scrap such as cogs, springs, a small piece of casing etc etc. At dawn the bag takes those loose bits of scrap and makes 3 new trinkets, while the bag has trinkets inside it, those trinkets are consistently dissolving and reforming into new trinkets so you never know what you'll pull out the bag.

Table Of Effects

Flash. A blinding white Flash emanates from the trinket, all creatures within 30 feet of where the trinket lands have to make a constitution saving throw against your spell save DC on a failure they are blinded and deafened, on a success nothing happens.

Smoke. Smoke emanates from the trinket (pink, green, red, blue, gray, your choice) obscuring vision, a 20-foot-radius sphere of fog emanates from the trinket, the sphere spreads around corners, and its area is heavily obscured. It lasts 10 minutes or until a wind of moderate or greater speed (at least 10 miles per hour) disperses it.

A loud Noise. A loud noise such as an explosion, a horn, someone yelling, an alarm, or a tree falling can be heard from 120 feet away, potentially distracting.

Animal Sound. An animal sound such as an owl bear hoot screech, a dragon roar, a snake hiss, a cat's meow, or a bird call can be heard from 120 feet away. If the dragons roar or owl bears hoot screech was chosen then any creatures that do not know the origin of sound and that would be scared of the sound make a DC 12 constitution saving throw for the owl bear or a DC 15 constitution saving throw for the dragon, on a fail they gain the frightened condition on a success nothing happens.

Smell. A smell such as farts, rotting fish, rotting human flesh, rotten egg, or manure can be smelt from 80 feet away.

Harmless Fire. When thrown the trinket explodes into harmless fire, the fire spreads, gives off heat and light but does not smoke or actually burn anything, if the fire spreads to a living creature such as a human it will be uncomfortably warm but not in any pain (they may try to put out the fire thinking its burning them) except for what was aforementioned the fire follows the same rules as regular fire.

Notes: Artificer, Artificer

Item Tags: Artificer

sebcampbellaldridge

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