Weapon (longbow), rare (requires attunement)
You have a +1 bonus to attack and damage rolls made with this magic weapon.
Whenever you hit a creature with an attack made by this weapon, unless that creature is a construct or elemental, you gain temporary hit points equal to half the amount of piercing damage dealt, and it must make a DC 15 constitution saving throw. If it fails the save, its hit point maximum is reduced by an amount equal to the damage dealt by the attack. Additionally, whenever an attack made with the weapon reduces a creature to 0 hit points, it gains one charge. It can hold up to 4 charges. A charge can be spent before you make an attack with the weapon in one of the following ways:
- Negate the necrotic damage dealt to you for this attack.
- Deal an extra 2d8 necrotic damage to the target if the attack hits.
Curse. This bow is cursed, and becoming attuned to it extends the curse to you. This sinister, ebony bow does not use normal ammunition. Instead, when you draw its string back, an arrow of your own blood forms, which you may then fire as normal. When you make an attack roll with this weapon, you also take necrotic damage equal to your proficiency bonus. As long as you remain cursed, you are unwilling to part with the bow, keeping it within reach at all times. Furthermore, you drift slowly in alignment towards chaotic evil, moving one step along either the law-chaos or good-evil axis every 1d10 days you are attuned to this weapon. A chaotic evil creature afflicted by this curse also gains the following flaw: “I love causing other people’s suffering, and I take every perceived slight against me as an act of hostility.”
Proficiency with a Longbow allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Slow. If you hit a creature with this weapon and deal damage to it, you can reduce its Speed by 10 feet until the start of your next turn. If the creature is hit more than once by weapons that have this property, the Speed reduction doesn’t exceed 10 feet.
Notes: Damage: Necrotic, Bonus: Magic, Damage, Combat, Cursed, Ammunition, Heavy, Range, Two-Handed, Slow
Previous Versions
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1/9/2020 8:32:25 PM
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