Weapon (maul), rare (requires attunement)

You gain a +2 bonus to attack and damage rolls made with this magic weapon.

The hammer has the thrown property, with a normal range of 20 feet and a long range of 60 feet. When you hit with a ranged weapon attack using it, the target takes an extra 1d8 lightning damage.

Proficiency with a Maul allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Topple. If you hit a creature with this weapon, you can force the creature to make a Constitution saving throw (DC 8 plus the ability modifier used to make the attack roll and your Proficiency Bonus). On a failed save, the creature has the Prone condition.

Notes: Bonus: Magic, Damage: Lightning, Damage, Combat, Heavy, Two-Handed, Topple

Item Tags: Damage Combat

EleKTriiK

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