You can use an action to place these shackles on an incapacitated or willing creature or an unwilling creature at disadvantage at DC 10 Dexterity save. The shackles adjust to fit a creature of Small to Large size. In addition to serving as mundane manacles, the shackles prevent a creature bound by them from using any method of arcane magic. They don't prevent the creature from passing through an inter-dimensional portal or being affected by outside arcane forces.
You and any creature you designate when you use the shackles can use an action to remove them. Once every day, the bound creature can make a DC 30 Strength Athletics check. On a success, the creature breaks free and destroys the shackles.
The shackles can be damaged by an outside force. The shackles have an AC of 10 and 100 Hp total. Once destroyed the item ceases any magical restraint.
Notes: Control, Utility
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