Any critical hit damage will count as either cold or necrotic damage.
When you hit with an attack using this magic sword, the target takes an extra damage die of cold damage. In addition, while you hold the sword, you have resistance to fire damage. However, the cold of the blade saps the very essence of the one attuned to it. Attuned user does not benefit from any modifier to their Constitution. [This will also affect max HP]
When you draw this weapon, you can extinguish all nonmagical flames within 30 feet of you. This property can be used no more than once per hour
Sword has 8 charges. These can be expended on the following abilities. Arhrivios is unlike typical items and regains 1d4+1 charges at midnight.
Abilities:
Winter's Fury- Once per long rest, after landing any attack with a roll of 18 or higher, the wielder can activate this ability to have an extra attack on their next turn.
Winter's Freezing Ward- Once per long rest, after being hit once for more than 20 points of damage the wielder can cast Investiture of Ice.
Winter's Cold Embrace- expend 6 charges for cone of cold
Winter's Mercy- expend 2 charges to cast healing word(+2 charge for every spell level higher than 2nd. WIS is your spellcasting modifier for this spell)
Proficiency with a Longsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Sap. If you hit a creature with this weapon, that creature has Disadvantage on its next attack roll before the start of your next turn.
Notes: Damage: Cold, Resistance: Fire, Bonus: Ability Score Maximum, Requires attunement by a being with Fey blood. , Damage, Combat, Warding, Versatile, Sap
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