A creature attuned to this armor gains proficiency in light armor while wearing it. A creature attuned to this armor can cast the Mage Armor spell on itself, ignoring the spell’s armor restriction. Doing so adds +3 to the armor’s AC for the next 8 hours instead of the spell’s intended effect. You can only cast the mage armor spell on yourself once with this effect.
A creature attuned to this armor gains one Fighting Style from the fighter class and proficiency with one martial weapon of their choice while wearing this armor.
This armor never gets dirty and mends itself to counteract daily wear and tear. Pieces of the armor that are destroyed can’t be repaired in this way. You can don and doff this armor as an action.
The breastplate and shoulder protectors of this armor are made of leather that has been stiffened by being boiled in oil. The rest of the armor is made of softer and more flexible materials.
Notes: Proficiency: Leather, Proficiency: Choose a Martial Weapon, spellcaster
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