While attuned and wearing the ring, you can gain advantage on one ability check of your choice. The ring can’t be used this way again until the next dawn.
Curse. Once attuned to the ring, the character is cursed. The cursed individual can under no circumstances believe the ring is cursed. All attempts at convincing them otherwise automatically fail, despite any normal reaction to any information.
Any individual that travels with the cursed individual for longer than two hours comes to the understanding that the ring is cursed.
Any attempts to discern the ring's curse while it is not attuned to fails, and any attempts to figure out the ring's curse afterwards come out inconclusive.
Additionally, after you use the stone’s magic, your next ability check is made with disadvantage. The attuned individual does not take note of the disadvantaged state.
Notes: Buff, Cursed, Jewelry







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Posted Apr 29, 2020nice idea and good execution
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Posted May 11, 2020it sounds so real!!!
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Posted May 30, 2020Why did I find this so funny
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Posted Jul 13, 2020I loved this ring
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Posted Jul 18, 2020This reminds me of the witches hat from What We Do in the Shadows haha
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Posted Jan 19, 2021good idea
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Posted Mar 8, 2021This is the best magic item on D&DBEYOND.
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Posted Nov 8, 2021Lord of the rings moment
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Posted Jan 17, 2023i feal de same way
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Posted Jun 24, 2025Cool