While wielding this dagger, you can speak its command word as a bonus action to draw magical darkness from the blade and disperse it in your surrondings. The darkness emanates from the dagger and moves with it, taking form of a 15ft diameter sphere centered in its blade. The darkness spreads around corners and lasts for one round. Once this ability is used, it cannot be used again until next dawn.
A creature with darkvision can't see through this darkness, and nonmagical light can't illuminate it. Whenever its area overlaps with an area of light created by a spell, if that spell is of a 2nd level or lower, it is dispelled, otherwise it consumes the darkness ending its effects immediately.
Additionaly, any creature holding this dagger can see through any magical darkness as if it had darkvision, even if it doesn't.
Proficiency with a Dagger allows you to add your proficiency bonus to the attack roll for any attack you make with it.
This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.
Nick. When you make the extra attack of the Light property, you can make it as part of the Attack action instead of as a Bonus Action. You can make this extra attack only once per turn.
Notes: Utility, Finesse, Light, Thrown, Nick
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