Ring, rare
Once per round, when a party member you can see within 15 feet of you takes damage, you may use your reaction and one charge of the Pariah's Ring to redirect that damage to yourself, instead of the party member taking it. The damage taken remains the same type as the original damage. There is no saving throw to prevent this redirected damage, but all resistances/immunity to damage that you have still apply.
This ring has 4 charges, which reset after a long rest. If the last charge is used, roll a 1d20. On a roll of 1, the ring crumbles into dust.
*Inspired by the Pariah's Shield, but with restricted uses and no bonuses*
Notes: Damage, Combat, Jewelry
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