A small crystal that feels strangely heavy to hold. Soulstones are created by storing a mortal soul in a mana crystal of at least 1.5 lbs. The creator of the stone can spend an action to draw power from the stone. The effects of drawing power from the stone change based on the color of the soul stored. The effects of the stone only last 1 hour, or when the effect is used.
The user can only have 1 soulstone at a time, though the stone can be put into items to allow for easy access. The stone gives no affect to the item.
White: The user is restored 4d8+14 HP.
Red: The user gains advantage on their next dice roll.
Yellow: The user adds 1d6 to a dice roll of their choice.
Green: The user can speak, read, and write the language of the spirit trapped in the stone.
Blue: The user gains Truesight of 60 ft., as well as being able to see all magical sources and the color of creatures' souls.
Purple: The user unleashes a piercing scream, dealing 3d8 psychic damage
Black: The user's necromancy spells deal double damage
Comments