Armor (plate), artifact (requires attunement by a User of the armor need not spend time atuning to the armor, however the armor cannot be removed naturally. As such the armor atunes to its wearer over time.)

-The wearer no longer feels pain (DM controls my HP)

-Able to enter "Berserk Mode" able to double Str Mod once per day, when i use this ability, if I fail a DC 10 Wis saving throw or roll a 1 the armor takes control for the entire encounter.

-When ability is in use and i take an action to attack deal 5 unavoidable damage to myself and also add 5 to my attack roll.

 

Plate consists of shaped, interlocking metal plates to cover the entire body. A suit of plate includes gauntlets, heavy leather boots, a visored helmet, and thick layers of padding underneath the armor. Buckles and straps distribute the weight over the body.

Notes: User of the armor need not spend time atuning to the armor, however the armor cannot be removed naturally. As such the armor atunes to its wearer over time., Combat, Cursed, Str. 15 Required, Stealth Disadvantage

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2/6/2020 5:35:04 PM
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Item Tags: Combat Cursed

InfernalHart1121

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