You regain 8d4 - 8 hit points when consumed. The potion's red liquid glimmers and moves randomly when agitated.
If opened or shattered the liquid will target the next humanoid to crawl into its mouth to be drank forcefully.
Unconscious targets will regain 8d4 + 8 as no drop will be spilled while „drinking“ the liquid.
The target must succeed a DC8 Dexterity saving throw to avoid it. The potion will lose 2d4 for each avoided target. The potion will give up and disperse if it drops under 2d4 or if the next target is farther away than 15 feet.
“ Some wizards of the Arcanum in Stormgate are speculating that the mushroom used for this potion grew in a wild magic diluted terrain. The common opinion is that the sadness of its creator merged into the liquid which now don't want to exist like this"
Notes: Bonus: Hit Points, Healing, Consumable
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