The bag is filled with goats. Anything small or bigger that gets dropped in the bag except a goat or giant goat will take 4d8 damage per turn. If used, 1d4-2 goats will appear. The goats are neutral to the wielder, but are aggressive towards the nearest non-beast creature within 30 ft. Allies to the wielder can make an animal handling save for the goats to be neutral to them as well.
If the bag is pierced or torn, it ruptures and is destroyed, and its contents are scattered in the Astral Plane.
Placing a bag of goats inside an extradimensional space created by a handy haversack, portable hole, or similar item instantly destroys both items and opens a gate to the Astral Plane. The gate originates where the one item was placed inside the other. Any creature within 10 feet of the gate is sucked through it to a random location on the Astral Plane. The gate then closes. The gate is one-way only and can't be reopened.
Notes: Creation, Summoning, Utility
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