Weapon (greatsword), uncommon (requires attunement by a finishing kills on ten different monster species before the weapon recognizes the weilder as it's master. When this happens, the player will have access to the bonus necrotic damage.)

One of the very few one-handed Great-swords ever made. The steel is permanently tinged red from the blood of those who were run through with the blade.

Proficiency with a Greatsword allows you to add your proficiency bonus to the attack roll for any attack you make with it.


This weapon has the following mastery property. To use this property, you must have a feature that lets you use it.

Graze. If your attack roll with this weapon misses a creature, you can deal damage to that creature equal to the ability modifier you used to make the attack roll. This damage is the same type dealt by the weapon, and the damage can be increased only by increasing the ability modifier.

Notes: Weapon Property: Versatile, Damage: Necrotic, Ignore Weapon Property: Two-Handed, finishing kills on ten different monster species before the weapon recognizes the weilder as it's master. When this happens, the player will have access to the bonus necrotic damage., Heavy, Two-Handed, Graze

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